Mark Dilley Portfolio
Passionate about building the next world, want to follow my dream of being in the game industry.

Projects
Projects that I have worked on during my time at Full Sail University and in the UX Lab as a UX Researcher

Dying Light 2
As a UX Researcher working on the project running playtests for the developers and having participants completing surveys with feedback about the games performance, mechanics, and overall enjoyment.

Unannounced War Gaming Title
As a UX Researcher working with the developers on an unannounced project with multiple playtests and focus groups. Recording gameplay and focus groups, uploading to Hightail, as well as communicating to developers on the results and writing reports based on the feedback.

Adventure Quest
As a Game Designer, designing weapons and enemy characters like the sleeping dogs which pounced onto the player causing damage, and the lightning bow which when shot causes chain lightning to enemies.

Ghost Game
As a Level Designer/ QA Tester, created parts of the map with assets and Unreal Engine. Tested features the group added and updated the excel sheet with problems and if the mechanic or feature worked as intended.